Incredible digital worlds created by talented video games designers are our inspiration for today. As technology progress and with designers having more tools in their disposal to reach the wishful “real sense” in a virtual environment, architecture are more connected than ever with the culture of video games.
As we recently read somewhere
“Both these creative worlds could benefit from a mutual exchange: by emulating the complex conceptions of space and design possibilities of the former and by using the expertise, interaction, immersion and spatial fun of the latter.”
Incredible digital worlds created by talented video games designers are our inspiration for today. As technology progress and with designers having more tools in their disposal to reach the wishful “real sense” in a virtual environment, architecture are more connected than ever with the culture of video games.
As we recently read somewhere
“Both these creative worlds could benefit from a mutual exchange: by emulating the complex conceptions of space and design possibilities of the former and by using the expertise, interaction, immersion and spatial fun of the latter.”
From Ariadne, the young architect who was hired to create three complete dream layer mazes on the Fischer job in ‘Inception’ to the action adventure game ‘Heavy Rain’, in which the player controls the architect-protagonist as he draws up a scheme, to the precisely detailed drawn cities of ‘Grand Theft Auto’ Series, we enjoy the interaction between our profession and gaming.